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- var SWFUpload;
 
- if (SWFUpload == undefined) {
 
- 	SWFUpload = function (settings) {
 
- 		this.initSWFUpload(settings);
 
- 	};
 
- }
 
- SWFUpload.prototype.initSWFUpload = function (settings) {
 
- 	try {
 
- 		this.customSettings = {};	// A container where developers can place their own settings associated with this instance.
 
- 		this.settings = settings;
 
- 		this.eventQueue = [];
 
- 		this.movieName = "SWFUpload_" + SWFUpload.movieCount++;
 
- 		this.movieElement = null;
 
- 		// Setup global control tracking
 
- 		SWFUpload.instances[this.movieName] = this;
 
- 		// Load the settings.  Load the Flash movie.
 
- 		this.initSettings();
 
- 		this.loadFlash();
 
- 		this.displayDebugInfo();
 
- 	} catch (ex) {
 
- 		delete SWFUpload.instances[this.movieName];
 
- 		throw ex;
 
- 	}
 
- };
 
- /* *************** */
 
- /* Static Members  */
 
- /* *************** */
 
- SWFUpload.instances = {};
 
- SWFUpload.movieCount = 0;
 
- SWFUpload.version = "2.2.0 2009-03-25";
 
- SWFUpload.QUEUE_ERROR = {
 
- 	QUEUE_LIMIT_EXCEEDED	  		: -100,
 
- 	FILE_EXCEEDS_SIZE_LIMIT  		: -110,
 
- 	ZERO_BYTE_FILE			  		: -120,
 
- 	INVALID_FILETYPE		  		: -130
 
- };
 
- SWFUpload.UPLOAD_ERROR = {
 
- 	HTTP_ERROR				  		: -200,
 
- 	MISSING_UPLOAD_URL	      		: -210,
 
- 	IO_ERROR				  		: -220,
 
- 	SECURITY_ERROR			  		: -230,
 
- 	UPLOAD_LIMIT_EXCEEDED	  		: -240,
 
- 	UPLOAD_FAILED			  		: -250,
 
- 	SPECIFIED_FILE_ID_NOT_FOUND		: -260,
 
- 	FILE_VALIDATION_FAILED	  		: -270,
 
- 	FILE_CANCELLED			  		: -280,
 
- 	UPLOAD_STOPPED					: -290
 
- };
 
- SWFUpload.FILE_STATUS = {
 
- 	QUEUED		 : -1,
 
- 	IN_PROGRESS	 : -2,
 
- 	ERROR		 : -3,
 
- 	COMPLETE	 : -4,
 
- 	CANCELLED	 : -5
 
- };
 
- SWFUpload.BUTTON_ACTION = {
 
- 	SELECT_FILE  : -100,
 
- 	SELECT_FILES : -110,
 
- 	START_UPLOAD : -120
 
- };
 
- SWFUpload.CURSOR = {
 
- 	ARROW : -1,
 
- 	HAND : -2
 
- };
 
- SWFUpload.WINDOW_MODE = {
 
- 	WINDOW : "window",
 
- 	TRANSPARENT : "transparent",
 
- 	OPAQUE : "opaque"
 
- };
 
- // Private: takes a URL, determines if it is relative and converts to an absolute URL
 
- // using the current site. Only processes the URL if it can, otherwise returns the URL untouched
 
- SWFUpload.completeURL = function(url) {
 
- 	if (typeof(url) !== "string" || url.match(/^https?:\/\//i) || url.match(/^\//)) {
 
- 		return url;
 
- 	}
 
- 	
 
- 	var currentURL = window.location.protocol + "//" + window.location.hostname + (window.location.port ? ":" + window.location.port : "");
 
- 	
 
- 	var indexSlash = window.location.pathname.lastIndexOf("/");
 
- 	if (indexSlash <= 0) {
 
- 		path = "/";
 
- 	} else {
 
- 		path = window.location.pathname.substr(0, indexSlash) + "/";
 
- 	}
 
- 	
 
- 	return /*currentURL +*/ path + url;
 
- 	
 
- };
 
- /* ******************** */
 
- /* Instance Members  */
 
- /* ******************** */
 
- // Private: initSettings ensures that all the
 
- // settings are set, getting a default value if one was not assigned.
 
- SWFUpload.prototype.initSettings = function () {
 
- 	this.ensureDefault = function (settingName, defaultValue) {
 
- 		this.settings[settingName] = (this.settings[settingName] == undefined) ? defaultValue : this.settings[settingName];
 
- 	};
 
- 	
 
- 	// Upload backend settings
 
- 	this.ensureDefault("upload_url", "");
 
- 	this.ensureDefault("preserve_relative_urls", false);
 
- 	this.ensureDefault("file_post_name", "Filedata");
 
- 	this.ensureDefault("post_params", {});
 
- 	this.ensureDefault("use_query_string", false);
 
- 	this.ensureDefault("requeue_on_error", false);
 
- 	this.ensureDefault("http_success", []);
 
- 	this.ensureDefault("assume_success_timeout", 0);
 
- 	
 
- 	// File Settings
 
- 	this.ensureDefault("file_types", "*.*");
 
- 	this.ensureDefault("file_types_description", "All Files");
 
- 	this.ensureDefault("file_size_limit", 0);	// Default zero means "unlimited"
 
- 	this.ensureDefault("file_upload_limit", 0);
 
- 	this.ensureDefault("file_queue_limit", 0);
 
- 	// Flash Settings
 
- 	this.ensureDefault("flash_url", "swfupload.swf");
 
- 	this.ensureDefault("prevent_swf_caching", true);
 
- 	
 
- 	// Button Settings
 
- 	this.ensureDefault("button_image_url", "");
 
- 	this.ensureDefault("button_width", 1);
 
- 	this.ensureDefault("button_height", 1);
 
- 	this.ensureDefault("button_text", "");
 
- 	this.ensureDefault("button_text_style", "color: #000000; font-size: 16pt;");
 
- 	this.ensureDefault("button_text_top_padding", 0);
 
- 	this.ensureDefault("button_text_left_padding", 0);
 
- 	this.ensureDefault("button_action", SWFUpload.BUTTON_ACTION.SELECT_FILES);
 
- 	this.ensureDefault("button_disabled", false);
 
- 	this.ensureDefault("button_placeholder_id", "");
 
- 	this.ensureDefault("button_placeholder", null);
 
- 	this.ensureDefault("button_cursor", SWFUpload.CURSOR.ARROW);
 
- 	this.ensureDefault("button_window_mode", SWFUpload.WINDOW_MODE.WINDOW);
 
- 	
 
- 	// Debug Settings
 
- 	this.ensureDefault("debug", false);
 
- 	this.settings.debug_enabled = this.settings.debug;	// Here to maintain v2 API
 
- 	
 
- 	// Event Handlers
 
- 	this.settings.return_upload_start_handler = this.returnUploadStart;
 
- 	this.ensureDefault("swfupload_loaded_handler", null);
 
- 	this.ensureDefault("file_dialog_start_handler", null);
 
- 	this.ensureDefault("file_queued_handler", null);
 
- 	this.ensureDefault("file_queue_error_handler", null);
 
- 	this.ensureDefault("file_dialog_complete_handler", null);
 
- 	
 
- 	this.ensureDefault("upload_start_handler", null);
 
- 	this.ensureDefault("upload_progress_handler", null);
 
- 	this.ensureDefault("upload_error_handler", null);
 
- 	this.ensureDefault("upload_success_handler", null);
 
- 	this.ensureDefault("upload_complete_handler", null);
 
- 	
 
- 	this.ensureDefault("debug_handler", this.debugMessage);
 
- 	this.ensureDefault("custom_settings", {});
 
- 	// Other settings
 
- 	this.customSettings = this.settings.custom_settings;
 
- 	
 
- 	// Update the flash url if needed
 
- 	if (!!this.settings.prevent_swf_caching) {
 
- 		this.settings.flash_url = this.settings.flash_url + (this.settings.flash_url.indexOf("?") < 0 ? "?" : "&") + "preventswfcaching=" + new Date().getTime();
 
- 	}
 
- 	
 
- 	if (!this.settings.preserve_relative_urls) {
 
- 		//this.settings.flash_url = SWFUpload.completeURL(this.settings.flash_url);	// Don't need to do this one since flash doesn't look at it
 
- 		this.settings.upload_url = SWFUpload.completeURL(this.settings.upload_url);
 
- 		this.settings.button_image_url = SWFUpload.completeURL(this.settings.button_image_url);
 
- 	}
 
- 	
 
- 	delete this.ensureDefault;
 
- };
 
- // Private: loadFlash replaces the button_placeholder element with the flash movie.
 
- SWFUpload.prototype.loadFlash = function () {
 
- 	var targetElement, tempParent;
 
- 	// Make sure an element with the ID we are going to use doesn't already exist
 
- 	if (document.getElementById(this.movieName) !== null) {
 
- 		throw "ID " + this.movieName + " is already in use. The Flash Object could not be added";
 
- 	}
 
- 	// Get the element where we will be placing the flash movie
 
- 	targetElement = document.getElementById(this.settings.button_placeholder_id) || this.settings.button_placeholder;
 
- 	if (targetElement == undefined) {
 
- 		throw "Could not find the placeholder element: " + this.settings.button_placeholder_id;
 
- 	}
 
- 	// Append the container and load the flash
 
- 	tempParent = document.createElement("div");
 
- 	tempParent.innerHTML = this.getFlashHTML();	// Using innerHTML is non-standard but the only sensible way to dynamically add Flash in IE (and maybe other browsers)
 
- 	targetElement.parentNode.replaceChild(tempParent.firstChild, targetElement);
 
- 	// Fix IE Flash/Form bug
 
- 	if (window[this.movieName] == undefined) {
 
- 		window[this.movieName] = this.getMovieElement();
 
- 	}
 
- 	
 
- };
 
- // Private: getFlashHTML generates the object tag needed to embed the flash in to the document
 
- SWFUpload.prototype.getFlashHTML = function () {
 
- 	// Flash Satay object syntax: http://www.alistapart.com/articles/flashsatay
 
- 	return ['<object id="', this.movieName, '" type="application/x-shockwave-flash" data="', this.settings.flash_url, '" width="', this.settings.button_width, '" height="', this.settings.button_height, '" class="swfupload">',
 
- 				'<param name="wmode" value="', this.settings.button_window_mode, '" />',
 
- 				'<param name="movie" value="', this.settings.flash_url, '" />',
 
- 				'<param name="quality" value="high" />',
 
- 				'<param name="menu" value="false" />',
 
- 				'<param name="allowScriptAccess" value="always" />',
 
- 				'<param name="flashvars" value="' + this.getFlashVars() + '" />',
 
- 				'</object>'].join("");
 
- };
 
- // Private: getFlashVars builds the parameter string that will be passed
 
- // to flash in the flashvars param.
 
- SWFUpload.prototype.getFlashVars = function () {
 
- 	// Build a string from the post param object
 
- 	var paramString = this.buildParamString();
 
- 	var httpSuccessString = this.settings.http_success.join(",");
 
- 	
 
- 	// Build the parameter string
 
- 	return ["movieName=", encodeURIComponent(this.movieName),
 
- 			"&uploadURL=", encodeURIComponent(this.settings.upload_url),
 
- 			"&useQueryString=", encodeURIComponent(this.settings.use_query_string),
 
- 			"&requeueOnError=", encodeURIComponent(this.settings.requeue_on_error),
 
- 			"&httpSuccess=", encodeURIComponent(httpSuccessString),
 
- 			"&assumeSuccessTimeout=", encodeURIComponent(this.settings.assume_success_timeout),
 
- 			"&params=", encodeURIComponent(paramString),
 
- 			"&filePostName=", encodeURIComponent(this.settings.file_post_name),
 
- 			"&fileTypes=", encodeURIComponent(this.settings.file_types),
 
- 			"&fileTypesDescription=", encodeURIComponent(this.settings.file_types_description),
 
- 			"&fileSizeLimit=", encodeURIComponent(this.settings.file_size_limit),
 
- 			"&fileUploadLimit=", encodeURIComponent(this.settings.file_upload_limit),
 
- 			"&fileQueueLimit=", encodeURIComponent(this.settings.file_queue_limit),
 
- 			"&debugEnabled=", encodeURIComponent(this.settings.debug_enabled),
 
- 			"&buttonImageURL=", encodeURIComponent(this.settings.button_image_url),
 
- 			"&buttonWidth=", encodeURIComponent(this.settings.button_width),
 
- 			"&buttonHeight=", encodeURIComponent(this.settings.button_height),
 
- 			"&buttonText=", encodeURIComponent(this.settings.button_text),
 
- 			"&buttonTextTopPadding=", encodeURIComponent(this.settings.button_text_top_padding),
 
- 			"&buttonTextLeftPadding=", encodeURIComponent(this.settings.button_text_left_padding),
 
- 			"&buttonTextStyle=", encodeURIComponent(this.settings.button_text_style),
 
- 			"&buttonAction=", encodeURIComponent(this.settings.button_action),
 
- 			"&buttonDisabled=", encodeURIComponent(this.settings.button_disabled),
 
- 			"&buttonCursor=", encodeURIComponent(this.settings.button_cursor)
 
- 		].join("");
 
- };
 
- // Public: getMovieElement retrieves the DOM reference to the Flash element added by SWFUpload
 
- // The element is cached after the first lookup
 
- SWFUpload.prototype.getMovieElement = function () {
 
- 	if (this.movieElement == undefined) {
 
- 		this.movieElement = document.getElementById(this.movieName);
 
- 	}
 
- 	if (this.movieElement === null) {
 
- 		throw "Could not find Flash element";
 
- 	}
 
- 	
 
- 	return this.movieElement;
 
- };
 
- // Private: buildParamString takes the name/value pairs in the post_params setting object
 
- // and joins them up in to a string formatted "name=value&name=value"
 
- SWFUpload.prototype.buildParamString = function () {
 
- 	var postParams = this.settings.post_params; 
 
- 	var paramStringPairs = [];
 
- 	if (typeof(postParams) === "object") {
 
- 		for (var name in postParams) {
 
- 			if (postParams.hasOwnProperty(name)) {
 
- 				paramStringPairs.push(encodeURIComponent(name.toString()) + "=" + encodeURIComponent(postParams[name].toString()));
 
- 			}
 
- 		}
 
- 	}
 
- 	return paramStringPairs.join("&");
 
- };
 
- // Public: Used to remove a SWFUpload instance from the page. This method strives to remove
 
- // all references to the SWF, and other objects so memory is properly freed.
 
- // Returns true if everything was destroyed. Returns a false if a failure occurs leaving SWFUpload in an inconsistant state.
 
- // Credits: Major improvements provided by steffen
 
- SWFUpload.prototype.destroy = function () {
 
- 	try {
 
- 		// Make sure Flash is done before we try to remove it
 
- 		this.cancelUpload(null, false);
 
- 		
 
- 		// Remove the SWFUpload DOM nodes
 
- 		var movieElement = null;
 
- 		movieElement = this.getMovieElement();
 
- 		
 
- 		if (movieElement && typeof(movieElement.CallFunction) === "unknown") { // We only want to do this in IE
 
- 			// Loop through all the movie's properties and remove all function references (DOM/JS IE 6/7 memory leak workaround)
 
- 			for (var i in movieElement) {
 
- 				try {
 
- 					if (typeof(movieElement[i]) === "function") {
 
- 						movieElement[i] = null;
 
- 					}
 
- 				} catch (ex1) {}
 
- 			}
 
- 			// Remove the Movie Element from the page
 
- 			try {
 
- 				movieElement.parentNode.removeChild(movieElement);
 
- 			} catch (ex) {}
 
- 		}
 
- 		
 
- 		// Remove IE form fix reference
 
- 		window[this.movieName] = null;
 
- 		// Destroy other references
 
- 		SWFUpload.instances[this.movieName] = null;
 
- 		delete SWFUpload.instances[this.movieName];
 
- 		this.movieElement = null;
 
- 		this.settings = null;
 
- 		this.customSettings = null;
 
- 		this.eventQueue = null;
 
- 		this.movieName = null;
 
- 		
 
- 		
 
- 		return true;
 
- 	} catch (ex2) {
 
- 		return false;
 
- 	}
 
- };
 
- // Public: displayDebugInfo prints out settings and configuration
 
- // information about this SWFUpload instance.
 
- // This function (and any references to it) can be deleted when placing
 
- // SWFUpload in production.
 
- SWFUpload.prototype.displayDebugInfo = function () {
 
- 	this.debug(
 
- 		[
 
- 			"---SWFUpload Instance Info---\n",
 
- 			"Version: ", SWFUpload.version, "\n",
 
- 			"Movie Name: ", this.movieName, "\n",
 
- 			"Settings:\n",
 
- 			"\t", "upload_url:               ", this.settings.upload_url, "\n",
 
- 			"\t", "flash_url:                ", this.settings.flash_url, "\n",
 
- 			"\t", "use_query_string:         ", this.settings.use_query_string.toString(), "\n",
 
- 			"\t", "requeue_on_error:         ", this.settings.requeue_on_error.toString(), "\n",
 
- 			"\t", "http_success:             ", this.settings.http_success.join(", "), "\n",
 
- 			"\t", "assume_success_timeout:   ", this.settings.assume_success_timeout, "\n",
 
- 			"\t", "file_post_name:           ", this.settings.file_post_name, "\n",
 
- 			"\t", "post_params:              ", this.settings.post_params.toString(), "\n",
 
- 			"\t", "file_types:               ", this.settings.file_types, "\n",
 
- 			"\t", "file_types_description:   ", this.settings.file_types_description, "\n",
 
- 			"\t", "file_size_limit:          ", this.settings.file_size_limit, "\n",
 
- 			"\t", "file_upload_limit:        ", this.settings.file_upload_limit, "\n",
 
- 			"\t", "file_queue_limit:         ", this.settings.file_queue_limit, "\n",
 
- 			"\t", "debug:                    ", this.settings.debug.toString(), "\n",
 
- 			"\t", "prevent_swf_caching:      ", this.settings.prevent_swf_caching.toString(), "\n",
 
- 			"\t", "button_placeholder_id:    ", this.settings.button_placeholder_id.toString(), "\n",
 
- 			"\t", "button_placeholder:       ", (this.settings.button_placeholder ? "Set" : "Not Set"), "\n",
 
- 			"\t", "button_image_url:         ", this.settings.button_image_url.toString(), "\n",
 
- 			"\t", "button_width:             ", this.settings.button_width.toString(), "\n",
 
- 			"\t", "button_height:            ", this.settings.button_height.toString(), "\n",
 
- 			"\t", "button_text:              ", this.settings.button_text.toString(), "\n",
 
- 			"\t", "button_text_style:        ", this.settings.button_text_style.toString(), "\n",
 
- 			"\t", "button_text_top_padding:  ", this.settings.button_text_top_padding.toString(), "\n",
 
- 			"\t", "button_text_left_padding: ", this.settings.button_text_left_padding.toString(), "\n",
 
- 			"\t", "button_action:            ", this.settings.button_action.toString(), "\n",
 
- 			"\t", "button_disabled:          ", this.settings.button_disabled.toString(), "\n",
 
- 			"\t", "custom_settings:          ", this.settings.custom_settings.toString(), "\n",
 
- 			"Event Handlers:\n",
 
- 			"\t", "swfupload_loaded_handler assigned:  ", (typeof this.settings.swfupload_loaded_handler === "function").toString(), "\n",
 
- 			"\t", "file_dialog_start_handler assigned: ", (typeof this.settings.file_dialog_start_handler === "function").toString(), "\n",
 
- 			"\t", "file_queued_handler assigned:       ", (typeof this.settings.file_queued_handler === "function").toString(), "\n",
 
- 			"\t", "file_queue_error_handler assigned:  ", (typeof this.settings.file_queue_error_handler === "function").toString(), "\n",
 
- 			"\t", "upload_start_handler assigned:      ", (typeof this.settings.upload_start_handler === "function").toString(), "\n",
 
- 			"\t", "upload_progress_handler assigned:   ", (typeof this.settings.upload_progress_handler === "function").toString(), "\n",
 
- 			"\t", "upload_error_handler assigned:      ", (typeof this.settings.upload_error_handler === "function").toString(), "\n",
 
- 			"\t", "upload_success_handler assigned:    ", (typeof this.settings.upload_success_handler === "function").toString(), "\n",
 
- 			"\t", "upload_complete_handler assigned:   ", (typeof this.settings.upload_complete_handler === "function").toString(), "\n",
 
- 			"\t", "debug_handler assigned:             ", (typeof this.settings.debug_handler === "function").toString(), "\n"
 
- 		].join("")
 
- 	);
 
- };
 
- /* Note: addSetting and getSetting are no longer used by SWFUpload but are included
 
- 	the maintain v2 API compatibility
 
- */
 
- // Public: (Deprecated) addSetting adds a setting value. If the value given is undefined or null then the default_value is used.
 
- SWFUpload.prototype.addSetting = function (name, value, default_value) {
 
-     if (value == undefined) {
 
-         return (this.settings[name] = default_value);
 
-     } else {
 
-         return (this.settings[name] = value);
 
- 	}
 
- };
 
- // Public: (Deprecated) getSetting gets a setting. Returns an empty string if the setting was not found.
 
- SWFUpload.prototype.getSetting = function (name) {
 
-     if (this.settings[name] != undefined) {
 
-         return this.settings[name];
 
- 	}
 
-     return "";
 
- };
 
- // Private: callFlash handles function calls made to the Flash element.
 
- // Calls are made with a setTimeout for some functions to work around
 
- // bugs in the ExternalInterface library.
 
- SWFUpload.prototype.callFlash = function (functionName, argumentArray) {
 
- 	argumentArray = argumentArray || [];
 
- 	
 
- 	var movieElement = this.getMovieElement();
 
- 	var returnValue, returnString;
 
- 	// Flash's method if calling ExternalInterface methods (code adapted from MooTools).
 
- 	try {
 
- 		returnString = movieElement.CallFunction('<invoke name="' + functionName + '" returntype="javascript">' + __flash__argumentsToXML(argumentArray, 0) + '</invoke>');
 
- 		returnValue = eval(returnString);
 
- 	} catch (ex) {
 
- 		throw "Call to " + functionName + " failed";
 
- 	}
 
- 	
 
- 	// Unescape file post param values
 
- 	if (returnValue != undefined && typeof returnValue.post === "object") {
 
- 		returnValue = this.unescapeFilePostParams(returnValue);
 
- 	}
 
- 	return returnValue;
 
- };
 
- /* *****************************
 
- 	-- Flash control methods --
 
- 	Your UI should use these
 
- 	to operate SWFUpload
 
-    ***************************** */
 
- // WARNING: this function does not work in Flash Player 10
 
- // Public: selectFile causes a File Selection Dialog window to appear.  This
 
- // dialog only allows 1 file to be selected.
 
- SWFUpload.prototype.selectFile = function () {
 
- 	this.callFlash("SelectFile");
 
- };
 
- // WARNING: this function does not work in Flash Player 10
 
- // Public: selectFiles causes a File Selection Dialog window to appear/ This
 
- // dialog allows the user to select any number of files
 
- // Flash Bug Warning: Flash limits the number of selectable files based on the combined length of the file names.
 
- // If the selection name length is too long the dialog will fail in an unpredictable manner.  There is no work-around
 
- // for this bug.
 
- SWFUpload.prototype.selectFiles = function () {
 
- 	this.callFlash("SelectFiles");
 
- };
 
- // Public: startUpload starts uploading the first file in the queue unless
 
- // the optional parameter 'fileID' specifies the ID 
 
- SWFUpload.prototype.startUpload = function (fileID) {
 
- 	this.callFlash("StartUpload", [fileID]);
 
- };
 
- // Public: cancelUpload cancels any queued file.  The fileID parameter may be the file ID or index.
 
- // If you do not specify a fileID the current uploading file or first file in the queue is cancelled.
 
- // If you do not want the uploadError event to trigger you can specify false for the triggerErrorEvent parameter.
 
- SWFUpload.prototype.cancelUpload = function (fileID, triggerErrorEvent) {
 
- 	if (triggerErrorEvent !== false) {
 
- 		triggerErrorEvent = true;
 
- 	}
 
- 	this.callFlash("CancelUpload", [fileID, triggerErrorEvent]);
 
- };
 
- // Public: stopUpload stops the current upload and requeues the file at the beginning of the queue.
 
- // If nothing is currently uploading then nothing happens.
 
- SWFUpload.prototype.stopUpload = function () {
 
- 	this.callFlash("StopUpload");
 
- };
 
- /* ************************
 
-  * Settings methods
 
-  *   These methods change the SWFUpload settings.
 
-  *   SWFUpload settings should not be changed directly on the settings object
 
-  *   since many of the settings need to be passed to Flash in order to take
 
-  *   effect.
 
-  * *********************** */
 
- // Public: getStats gets the file statistics object.
 
- SWFUpload.prototype.getStats = function () {
 
- 	return this.callFlash("GetStats");
 
- };
 
- // Public: setStats changes the SWFUpload statistics.  You shouldn't need to 
 
- // change the statistics but you can.  Changing the statistics does not
 
- // affect SWFUpload accept for the successful_uploads count which is used
 
- // by the upload_limit setting to determine how many files the user may upload.
 
- SWFUpload.prototype.setStats = function (statsObject) {
 
- 	this.callFlash("SetStats", [statsObject]);
 
- };
 
- // Public: getFile retrieves a File object by ID or Index.  If the file is
 
- // not found then 'null' is returned.
 
- SWFUpload.prototype.getFile = function (fileID) {
 
- 	if (typeof(fileID) === "number") {
 
- 		return this.callFlash("GetFileByIndex", [fileID]);
 
- 	} else {
 
- 		return this.callFlash("GetFile", [fileID]);
 
- 	}
 
- };
 
- // Public: addFileParam sets a name/value pair that will be posted with the
 
- // file specified by the Files ID.  If the name already exists then the
 
- // exiting value will be overwritten.
 
- SWFUpload.prototype.addFileParam = function (fileID, name, value) {
 
- 	return this.callFlash("AddFileParam", [fileID, name, value]);
 
- };
 
- // Public: removeFileParam removes a previously set (by addFileParam) name/value
 
- // pair from the specified file.
 
- SWFUpload.prototype.removeFileParam = function (fileID, name) {
 
- 	this.callFlash("RemoveFileParam", [fileID, name]);
 
- };
 
- // Public: setUploadUrl changes the upload_url setting.
 
- SWFUpload.prototype.setUploadURL = function (url) {
 
- 	this.settings.upload_url = url.toString();
 
- 	this.callFlash("SetUploadURL", [url]);
 
- };
 
- // Public: setPostParams changes the post_params setting
 
- SWFUpload.prototype.setPostParams = function (paramsObject) {
 
- 	this.settings.post_params = paramsObject;
 
- 	this.callFlash("SetPostParams", [paramsObject]);
 
- };
 
- // Public: addPostParam adds post name/value pair.  Each name can have only one value.
 
- SWFUpload.prototype.addPostParam = function (name, value) {
 
- 	this.settings.post_params[name] = value;
 
- 	this.callFlash("SetPostParams", [this.settings.post_params]);
 
- };
 
- // Public: removePostParam deletes post name/value pair.
 
- SWFUpload.prototype.removePostParam = function (name) {
 
- 	delete this.settings.post_params[name];
 
- 	this.callFlash("SetPostParams", [this.settings.post_params]);
 
- };
 
- // Public: setFileTypes changes the file_types setting and the file_types_description setting
 
- SWFUpload.prototype.setFileTypes = function (types, description) {
 
- 	this.settings.file_types = types;
 
- 	this.settings.file_types_description = description;
 
- 	this.callFlash("SetFileTypes", [types, description]);
 
- };
 
- // Public: setFileSizeLimit changes the file_size_limit setting
 
- SWFUpload.prototype.setFileSizeLimit = function (fileSizeLimit) {
 
- 	this.settings.file_size_limit = fileSizeLimit;
 
- 	this.callFlash("SetFileSizeLimit", [fileSizeLimit]);
 
- };
 
- // Public: setFileUploadLimit changes the file_upload_limit setting
 
- SWFUpload.prototype.setFileUploadLimit = function (fileUploadLimit) {
 
- 	this.settings.file_upload_limit = fileUploadLimit;
 
- 	this.callFlash("SetFileUploadLimit", [fileUploadLimit]);
 
- };
 
- // Public: setFileQueueLimit changes the file_queue_limit setting
 
- SWFUpload.prototype.setFileQueueLimit = function (fileQueueLimit) {
 
- 	this.settings.file_queue_limit = fileQueueLimit;
 
- 	this.callFlash("SetFileQueueLimit", [fileQueueLimit]);
 
- };
 
- // Public: setFilePostName changes the file_post_name setting
 
- SWFUpload.prototype.setFilePostName = function (filePostName) {
 
- 	this.settings.file_post_name = filePostName;
 
- 	this.callFlash("SetFilePostName", [filePostName]);
 
- };
 
- // Public: setUseQueryString changes the use_query_string setting
 
- SWFUpload.prototype.setUseQueryString = function (useQueryString) {
 
- 	this.settings.use_query_string = useQueryString;
 
- 	this.callFlash("SetUseQueryString", [useQueryString]);
 
- };
 
- // Public: setRequeueOnError changes the requeue_on_error setting
 
- SWFUpload.prototype.setRequeueOnError = function (requeueOnError) {
 
- 	this.settings.requeue_on_error = requeueOnError;
 
- 	this.callFlash("SetRequeueOnError", [requeueOnError]);
 
- };
 
- // Public: setHTTPSuccess changes the http_success setting
 
- SWFUpload.prototype.setHTTPSuccess = function (http_status_codes) {
 
- 	if (typeof http_status_codes === "string") {
 
- 		http_status_codes = http_status_codes.replace(" ", "").split(",");
 
- 	}
 
- 	
 
- 	this.settings.http_success = http_status_codes;
 
- 	this.callFlash("SetHTTPSuccess", [http_status_codes]);
 
- };
 
- // Public: setHTTPSuccess changes the http_success setting
 
- SWFUpload.prototype.setAssumeSuccessTimeout = function (timeout_seconds) {
 
- 	this.settings.assume_success_timeout = timeout_seconds;
 
- 	this.callFlash("SetAssumeSuccessTimeout", [timeout_seconds]);
 
- };
 
- // Public: setDebugEnabled changes the debug_enabled setting
 
- SWFUpload.prototype.setDebugEnabled = function (debugEnabled) {
 
- 	this.settings.debug_enabled = debugEnabled;
 
- 	this.callFlash("SetDebugEnabled", [debugEnabled]);
 
- };
 
- // Public: setButtonImageURL loads a button image sprite
 
- SWFUpload.prototype.setButtonImageURL = function (buttonImageURL) {
 
- 	if (buttonImageURL == undefined) {
 
- 		buttonImageURL = "";
 
- 	}
 
- 	
 
- 	this.settings.button_image_url = buttonImageURL;
 
- 	this.callFlash("SetButtonImageURL", [buttonImageURL]);
 
- };
 
- // Public: setButtonDimensions resizes the Flash Movie and button
 
- SWFUpload.prototype.setButtonDimensions = function (width, height) {
 
- 	this.settings.button_width = width;
 
- 	this.settings.button_height = height;
 
- 	
 
- 	var movie = this.getMovieElement();
 
- 	if (movie != undefined) {
 
- 		movie.style.width = width + "px";
 
- 		movie.style.height = height + "px";
 
- 	}
 
- 	
 
- 	this.callFlash("SetButtonDimensions", [width, height]);
 
- };
 
- // Public: setButtonText Changes the text overlaid on the button
 
- SWFUpload.prototype.setButtonText = function (html) {
 
- 	this.settings.button_text = html;
 
- 	this.callFlash("SetButtonText", [html]);
 
- };
 
- // Public: setButtonTextPadding changes the top and left padding of the text overlay
 
- SWFUpload.prototype.setButtonTextPadding = function (left, top) {
 
- 	this.settings.button_text_top_padding = top;
 
- 	this.settings.button_text_left_padding = left;
 
- 	this.callFlash("SetButtonTextPadding", [left, top]);
 
- };
 
- // Public: setButtonTextStyle changes the CSS used to style the HTML/Text overlaid on the button
 
- SWFUpload.prototype.setButtonTextStyle = function (css) {
 
- 	this.settings.button_text_style = css;
 
- 	this.callFlash("SetButtonTextStyle", [css]);
 
- };
 
- // Public: setButtonDisabled disables/enables the button
 
- SWFUpload.prototype.setButtonDisabled = function (isDisabled) {
 
- 	this.settings.button_disabled = isDisabled;
 
- 	this.callFlash("SetButtonDisabled", [isDisabled]);
 
- };
 
- // Public: setButtonAction sets the action that occurs when the button is clicked
 
- SWFUpload.prototype.setButtonAction = function (buttonAction) {
 
- 	this.settings.button_action = buttonAction;
 
- 	this.callFlash("SetButtonAction", [buttonAction]);
 
- };
 
- // Public: setButtonCursor changes the mouse cursor displayed when hovering over the button
 
- SWFUpload.prototype.setButtonCursor = function (cursor) {
 
- 	this.settings.button_cursor = cursor;
 
- 	this.callFlash("SetButtonCursor", [cursor]);
 
- };
 
- /* *******************************
 
- 	Flash Event Interfaces
 
- 	These functions are used by Flash to trigger the various
 
- 	events.
 
- 	
 
- 	All these functions a Private.
 
- 	
 
- 	Because the ExternalInterface library is buggy the event calls
 
- 	are added to a queue and the queue then executed by a setTimeout.
 
- 	This ensures that events are executed in a determinate order and that
 
- 	the ExternalInterface bugs are avoided.
 
- ******************************* */
 
- SWFUpload.prototype.queueEvent = function (handlerName, argumentArray) {
 
- 	// Warning: Don't call this.debug inside here or you'll create an infinite loop
 
- 	
 
- 	if (argumentArray == undefined) {
 
- 		argumentArray = [];
 
- 	} else if (!(argumentArray instanceof Array)) {
 
- 		argumentArray = [argumentArray];
 
- 	}
 
- 	
 
- 	var self = this;
 
- 	if (typeof this.settings[handlerName] === "function") {
 
- 		// Queue the event
 
- 		this.eventQueue.push(function () {
 
- 			this.settings[handlerName].apply(this, argumentArray);
 
- 		});
 
- 		
 
- 		// Execute the next queued event
 
- 		setTimeout(function () {
 
- 			self.executeNextEvent();
 
- 		}, 0);
 
- 		
 
- 	} else if (this.settings[handlerName] !== null) {
 
- 		throw "Event handler " + handlerName + " is unknown or is not a function";
 
- 	}
 
- };
 
- // Private: Causes the next event in the queue to be executed.  Since events are queued using a setTimeout
 
- // we must queue them in order to garentee that they are executed in order.
 
- SWFUpload.prototype.executeNextEvent = function () {
 
- 	// Warning: Don't call this.debug inside here or you'll create an infinite loop
 
- 	var  f = this.eventQueue ? this.eventQueue.shift() : null;
 
- 	if (typeof(f) === "function") {
 
- 		f.apply(this);
 
- 	}
 
- };
 
- // Private: unescapeFileParams is part of a workaround for a flash bug where objects passed through ExternalInterface cannot have
 
- // properties that contain characters that are not valid for JavaScript identifiers. To work around this
 
- // the Flash Component escapes the parameter names and we must unescape again before passing them along.
 
- SWFUpload.prototype.unescapeFilePostParams = function (file) {
 
- 	var reg = /[$]([0-9a-f]{4})/i;
 
- 	var unescapedPost = {};
 
- 	var uk;
 
- 	if (file != undefined) {
 
- 		for (var k in file.post) {
 
- 			if (file.post.hasOwnProperty(k)) {
 
- 				uk = k;
 
- 				var match;
 
- 				while ((match = reg.exec(uk)) !== null) {
 
- 					uk = uk.replace(match[0], String.fromCharCode(parseInt("0x" + match[1], 16)));
 
- 				}
 
- 				unescapedPost[uk] = file.post[k];
 
- 			}
 
- 		}
 
- 		file.post = unescapedPost;
 
- 	}
 
- 	return file;
 
- };
 
- // Private: Called by Flash to see if JS can call in to Flash (test if External Interface is working)
 
- SWFUpload.prototype.testExternalInterface = function () {
 
- 	try {
 
- 		return this.callFlash("TestExternalInterface");
 
- 	} catch (ex) {
 
- 		return false;
 
- 	}
 
- };
 
- // Private: This event is called by Flash when it has finished loading. Don't modify this.
 
- // Use the swfupload_loaded_handler event setting to execute custom code when SWFUpload has loaded.
 
- SWFUpload.prototype.flashReady = function () {
 
- 	// Check that the movie element is loaded correctly with its ExternalInterface methods defined
 
- 	var movieElement = this.getMovieElement();
 
- 	if (!movieElement) {
 
- 		this.debug("Flash called back ready but the flash movie can't be found.");
 
- 		return;
 
- 	}
 
- 	this.cleanUp(movieElement);
 
- 	
 
- 	this.queueEvent("swfupload_loaded_handler");
 
- };
 
- // Private: removes Flash added fuctions to the DOM node to prevent memory leaks in IE.
 
- // This function is called by Flash each time the ExternalInterface functions are created.
 
- SWFUpload.prototype.cleanUp = function (movieElement) {
 
- 	// Pro-actively unhook all the Flash functions
 
- 	try {
 
- 		if (this.movieElement && typeof(movieElement.CallFunction) === "unknown") { // We only want to do this in IE
 
- 			this.debug("Removing Flash functions hooks (this should only run in IE and should prevent memory leaks)");
 
- 			for (var key in movieElement) {
 
- 				try {
 
- 					if (typeof(movieElement[key]) === "function") {
 
- 						movieElement[key] = null;
 
- 					}
 
- 				} catch (ex) {
 
- 				}
 
- 			}
 
- 		}
 
- 	} catch (ex1) {
 
- 	
 
- 	}
 
- 	// Fix Flashes own cleanup code so if the SWFMovie was removed from the page
 
- 	// it doesn't display errors.
 
- 	window["__flash__removeCallback"] = function (instance, name) {
 
- 		try {
 
- 			if (instance) {
 
- 				instance[name] = null;
 
- 			}
 
- 		} catch (flashEx) {
 
- 		
 
- 		}
 
- 	};
 
- };
 
- /* This is a chance to do something before the browse window opens */
 
- SWFUpload.prototype.fileDialogStart = function () {
 
- 	this.queueEvent("file_dialog_start_handler");
 
- };
 
- /* Called when a file is successfully added to the queue. */
 
- SWFUpload.prototype.fileQueued = function (file) {
 
- 	file = this.unescapeFilePostParams(file);
 
- 	this.queueEvent("file_queued_handler", file);
 
- };
 
- /* Handle errors that occur when an attempt to queue a file fails. */
 
- SWFUpload.prototype.fileQueueError = function (file, errorCode, message) {
 
- 	file = this.unescapeFilePostParams(file);
 
- 	this.queueEvent("file_queue_error_handler", [file, errorCode, message]);
 
- };
 
- /* Called after the file dialog has closed and the selected files have been queued.
 
- 	You could call startUpload here if you want the queued files to begin uploading immediately. */
 
- SWFUpload.prototype.fileDialogComplete = function (numFilesSelected, numFilesQueued, numFilesInQueue) {
 
- 	this.queueEvent("file_dialog_complete_handler", [numFilesSelected, numFilesQueued, numFilesInQueue]);
 
- };
 
- SWFUpload.prototype.uploadStart = function (file) {
 
- 	file = this.unescapeFilePostParams(file);
 
- 	this.queueEvent("return_upload_start_handler", file);
 
- };
 
- SWFUpload.prototype.returnUploadStart = function (file) {
 
- 	var returnValue;
 
- 	if (typeof this.settings.upload_start_handler === "function") {
 
- 		file = this.unescapeFilePostParams(file);
 
- 		returnValue = this.settings.upload_start_handler.call(this, file);
 
- 	} else if (this.settings.upload_start_handler != undefined) {
 
- 		throw "upload_start_handler must be a function";
 
- 	}
 
- 	// Convert undefined to true so if nothing is returned from the upload_start_handler it is
 
- 	// interpretted as 'true'.
 
- 	if (returnValue === undefined) {
 
- 		returnValue = true;
 
- 	}
 
- 	
 
- 	returnValue = !!returnValue;
 
- 	
 
- 	this.callFlash("ReturnUploadStart", [returnValue]);
 
- };
 
- SWFUpload.prototype.uploadProgress = function (file, bytesComplete, bytesTotal) {
 
- 	file = this.unescapeFilePostParams(file);
 
- 	this.queueEvent("upload_progress_handler", [file, bytesComplete, bytesTotal]);
 
- };
 
- SWFUpload.prototype.uploadError = function (file, errorCode, message) {
 
- 	file = this.unescapeFilePostParams(file);
 
- 	this.queueEvent("upload_error_handler", [file, errorCode, message]);
 
- };
 
- SWFUpload.prototype.uploadSuccess = function (file, serverData, responseReceived) {
 
- 	file = this.unescapeFilePostParams(file);
 
- 	this.queueEvent("upload_success_handler", [file, serverData, responseReceived]);
 
- };
 
- SWFUpload.prototype.uploadComplete = function (file) {
 
- 	file = this.unescapeFilePostParams(file);
 
- 	this.queueEvent("upload_complete_handler", file);
 
- };
 
- /* Called by SWFUpload JavaScript and Flash functions when debug is enabled. By default it writes messages to the
 
-    internal debug console.  You can override this event and have messages written where you want. */
 
- SWFUpload.prototype.debug = function (message) {
 
- 	this.queueEvent("debug_handler", message);
 
- };
 
- /* **********************************
 
- 	Debug Console
 
- 	The debug console is a self contained, in page location
 
- 	for debug message to be sent.  The Debug Console adds
 
- 	itself to the body if necessary.
 
- 	The console is automatically scrolled as messages appear.
 
- 	
 
- 	If you are using your own debug handler or when you deploy to production and
 
- 	have debug disabled you can remove these functions to reduce the file size
 
- 	and complexity.
 
- ********************************** */
 
-    
 
- // Private: debugMessage is the default debug_handler.  If you want to print debug messages
 
- // call the debug() function.  When overriding the function your own function should
 
- // check to see if the debug setting is true before outputting debug information.
 
- SWFUpload.prototype.debugMessage = function (message) {
 
- 	if (this.settings.debug) {
 
- 		var exceptionMessage, exceptionValues = [];
 
- 		// Check for an exception object and print it nicely
 
- 		if (typeof message === "object" && typeof message.name === "string" && typeof message.message === "string") {
 
- 			for (var key in message) {
 
- 				if (message.hasOwnProperty(key)) {
 
- 					exceptionValues.push(key + ": " + message[key]);
 
- 				}
 
- 			}
 
- 			exceptionMessage = exceptionValues.join("\n") || "";
 
- 			exceptionValues = exceptionMessage.split("\n");
 
- 			exceptionMessage = "EXCEPTION: " + exceptionValues.join("\nEXCEPTION: ");
 
- 			SWFUpload.Console.writeLine(exceptionMessage);
 
- 		} else {
 
- 			SWFUpload.Console.writeLine(message);
 
- 		}
 
- 	}
 
- };
 
- SWFUpload.Console = {};
 
- SWFUpload.Console.writeLine = function (message) {
 
- 	var console, documentForm;
 
- 	try {
 
- 		console = document.getElementById("SWFUpload_Console");
 
- 		if (!console) {
 
- 			documentForm = document.createElement("form");
 
- 			document.getElementsByTagName("body")[0].appendChild(documentForm);
 
- 			console = document.createElement("textarea");
 
- 			console.id = "SWFUpload_Console";
 
- 			console.style.fontFamily = "monospace";
 
- 			console.setAttribute("wrap", "off");
 
- 			console.wrap = "off";
 
- 			console.style.overflow = "auto";
 
- 			console.style.width = "700px";
 
- 			console.style.height = "350px";
 
- 			console.style.margin = "5px";
 
- 			documentForm.appendChild(console);
 
- 		}
 
- 		console.value += message + "\n";
 
- 		console.scrollTop = console.scrollHeight - console.clientHeight;
 
- 	} catch (ex) {
 
- 		alert("Exception: " + ex.name + " Message: " + ex.message);
 
- 	}
 
- };
 
 
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