enum Scope { TYPE = (1 << 2) - 1, // 0011 Lower two bits LEVEL = ((1 << 2) - 1) << 2, // 1100 Higher two bits ATTRIBUTE = (1 << 0) | LEVEL, // 1101 BLOT = (1 << 1) | LEVEL, // 1110 INLINE = (1 << 2) | TYPE, // 0111 BLOCK = (1 << 3) | TYPE, // 1011 BLOCK_BLOT = BLOCK & BLOT, // 1010 INLINE_BLOT = INLINE & BLOT, // 0110 BLOCK_ATTRIBUTE = BLOCK & ATTRIBUTE, // 1001 INLINE_ATTRIBUTE = INLINE & ATTRIBUTE, // 0101 ANY = TYPE | LEVEL, } export default Scope;