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  1. import Path, { PathProps } from 'zrender/lib/graphic/Path.js';
  2. declare class PointerShape {
  3. angle: number;
  4. width: number;
  5. r: number;
  6. x: number;
  7. y: number;
  8. }
  9. interface PointerPathProps extends PathProps {
  10. shape?: Partial<PointerShape>;
  11. }
  12. export default class PointerPath extends Path<PointerPathProps> {
  13. readonly type = "pointer";
  14. shape: PointerShape;
  15. constructor(opts?: PointerPathProps);
  16. getDefaultShape(): PointerShape;
  17. buildPath(ctx: CanvasRenderingContext2D, shape: PointerShape): void;
  18. }
  19. export {};