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							- import { Subject } from './Subject';
 
- import { SchedulerLike } from './types';
 
- import { queue } from './scheduler/queue';
 
- import { Subscriber } from './Subscriber';
 
- import { Subscription } from './Subscription';
 
- import { ObserveOnSubscriber } from './operators/observeOn';
 
- import { ObjectUnsubscribedError } from './util/ObjectUnsubscribedError';
 
- import { SubjectSubscription } from './SubjectSubscription';
 
- /**
 
-  * A variant of Subject that "replays" or emits old values to new subscribers.
 
-  * It buffers a set number of values and will emit those values immediately to
 
-  * any new subscribers in addition to emitting new values to existing subscribers.
 
-  *
 
-  * @class ReplaySubject<T>
 
-  */
 
- export class ReplaySubject<T> extends Subject<T> {
 
-   private _events: (ReplayEvent<T> | T)[] = [];
 
-   private _bufferSize: number;
 
-   private _windowTime: number;
 
-   private _infiniteTimeWindow: boolean = false;
 
-   constructor(bufferSize: number = Number.POSITIVE_INFINITY,
 
-               windowTime: number = Number.POSITIVE_INFINITY,
 
-               private scheduler?: SchedulerLike) {
 
-     super();
 
-     this._bufferSize = bufferSize < 1 ? 1 : bufferSize;
 
-     this._windowTime = windowTime < 1 ? 1 : windowTime;
 
-     if (windowTime === Number.POSITIVE_INFINITY) {
 
-       this._infiniteTimeWindow = true;
 
-       this.next = this.nextInfiniteTimeWindow;
 
-     } else {
 
-       this.next = this.nextTimeWindow;
 
-     }
 
-   }
 
-   private nextInfiniteTimeWindow(value: T): void {
 
-     if (!this.isStopped) {
 
-       const _events = this._events;
 
-       _events.push(value);
 
-       // Since this method is invoked in every next() call than the buffer
 
-       // can overgrow the max size only by one item
 
-       if (_events.length > this._bufferSize) {
 
-         _events.shift();
 
-       }
 
-     }
 
-     super.next(value);
 
-   }
 
-   private nextTimeWindow(value: T): void {
 
-     if (!this.isStopped) {
 
-       this._events.push(new ReplayEvent(this._getNow(), value));
 
-       this._trimBufferThenGetEvents();
 
-     }
 
-     super.next(value);
 
-   }
 
-   /** @deprecated This is an internal implementation detail, do not use. */
 
-   _subscribe(subscriber: Subscriber<T>): Subscription {
 
-     // When `_infiniteTimeWindow === true` then the buffer is already trimmed
 
-     const _infiniteTimeWindow = this._infiniteTimeWindow;
 
-     const _events = _infiniteTimeWindow ? this._events : this._trimBufferThenGetEvents();
 
-     const scheduler = this.scheduler;
 
-     const len = _events.length;
 
-     let subscription: Subscription;
 
-     if (this.closed) {
 
-       throw new ObjectUnsubscribedError();
 
-     } else if (this.isStopped || this.hasError) {
 
-       subscription = Subscription.EMPTY;
 
-     } else {
 
-       this.observers.push(subscriber);
 
-       subscription = new SubjectSubscription(this, subscriber);
 
-     }
 
-     if (scheduler) {
 
-       subscriber.add(subscriber = new ObserveOnSubscriber<T>(subscriber, scheduler));
 
-     }
 
-     if (_infiniteTimeWindow) {
 
-       for (let i = 0; i < len && !subscriber.closed; i++) {
 
-         subscriber.next(<T>_events[i]);
 
-       }
 
-     } else {
 
-       for (let i = 0; i < len && !subscriber.closed; i++) {
 
-         subscriber.next((<ReplayEvent<T>>_events[i]).value);
 
-       }
 
-     }
 
-     if (this.hasError) {
 
-       subscriber.error(this.thrownError);
 
-     } else if (this.isStopped) {
 
-       subscriber.complete();
 
-     }
 
-     return subscription;
 
-   }
 
-   _getNow(): number {
 
-     return (this.scheduler || queue).now();
 
-   }
 
-   private _trimBufferThenGetEvents(): ReplayEvent<T>[] {
 
-     const now = this._getNow();
 
-     const _bufferSize = this._bufferSize;
 
-     const _windowTime = this._windowTime;
 
-     const _events = <ReplayEvent<T>[]>this._events;
 
-     const eventsCount = _events.length;
 
-     let spliceCount = 0;
 
-     // Trim events that fall out of the time window.
 
-     // Start at the front of the list. Break early once
 
-     // we encounter an event that falls within the window.
 
-     while (spliceCount < eventsCount) {
 
-       if ((now - _events[spliceCount].time) < _windowTime) {
 
-         break;
 
-       }
 
-       spliceCount++;
 
-     }
 
-     if (eventsCount > _bufferSize) {
 
-       spliceCount = Math.max(spliceCount, eventsCount - _bufferSize);
 
-     }
 
-     if (spliceCount > 0) {
 
-       _events.splice(0, spliceCount);
 
-     }
 
-     return _events;
 
-   }
 
- }
 
- class ReplayEvent<T> {
 
-   constructor(public time: number, public value: T) {
 
-   }
 
- }
 
 
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