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- import { AnimationOptionMixin, AnimationOption } from '../util/types.js';
- import Element, { ElementAnimateConfig, ElementProps } from 'zrender/lib/Element.js';
- import Model from '../model/Model.js';
- import Displayable from 'zrender/lib/graphic/Displayable.js';
- export declare const transitionStore: (hostObj: Displayable<import("zrender/lib/graphic/Displayable").DisplayableProps>) => {
- oldStyle: Displayable['style'];
- };
- declare type AnimateOrSetPropsOption = {
- dataIndex?: number;
- cb?: () => void;
- during?: (percent: number) => void;
- removeOpt?: AnimationOption;
- isFrom?: boolean;
- };
- /**
- * Return null if animation is disabled.
- */
- export declare function getAnimationConfig(animationType: 'enter' | 'update' | 'leave', animatableModel: Model<AnimationOptionMixin>, dataIndex: number, extraOpts?: Pick<ElementAnimateConfig, 'easing' | 'duration' | 'delay'>, extraDelayParams?: unknown): Pick<ElementAnimateConfig, 'easing' | 'duration' | 'delay'> | null;
- /**
- * Update graphic element properties with or without animation according to the
- * configuration in series.
- *
- * Caution: this method will stop previous animation.
- * So do not use this method to one element twice before
- * animation starts, unless you know what you are doing.
- * @example
- * graphic.updateProps(el, {
- * position: [100, 100]
- * }, seriesModel, dataIndex, function () { console.log('Animation done!'); });
- * // Or
- * graphic.updateProps(el, {
- * position: [100, 100]
- * }, seriesModel, function () { console.log('Animation done!'); });
- */
- declare function updateProps<Props extends ElementProps>(el: Element<Props>, props: Props, animatableModel?: Model<AnimationOptionMixin>, dataIndex?: AnimateOrSetPropsOption['dataIndex'] | AnimateOrSetPropsOption['cb'] | AnimateOrSetPropsOption, cb?: AnimateOrSetPropsOption['cb'] | AnimateOrSetPropsOption['during'], during?: AnimateOrSetPropsOption['during']): void;
- export { updateProps };
- /**
- * Init graphic element properties with or without animation according to the
- * configuration in series.
- *
- * Caution: this method will stop previous animation.
- * So do not use this method to one element twice before
- * animation starts, unless you know what you are doing.
- */
- export declare function initProps<Props extends ElementProps>(el: Element<Props>, props: Props, animatableModel?: Model<AnimationOptionMixin>, dataIndex?: AnimateOrSetPropsOption['dataIndex'] | AnimateOrSetPropsOption['cb'] | AnimateOrSetPropsOption, cb?: AnimateOrSetPropsOption['cb'] | AnimateOrSetPropsOption['during'], during?: AnimateOrSetPropsOption['during']): void;
- /**
- * If element is removed.
- * It can determine if element is having remove animation.
- */
- export declare function isElementRemoved(el: Element): boolean;
- /**
- * Remove graphic element
- */
- export declare function removeElement<Props>(el: Element<Props>, props: Props, animatableModel?: Model<AnimationOptionMixin>, dataIndex?: AnimateOrSetPropsOption['dataIndex'] | AnimateOrSetPropsOption['cb'] | AnimateOrSetPropsOption, cb?: AnimateOrSetPropsOption['cb'] | AnimateOrSetPropsOption['during'], during?: AnimateOrSetPropsOption['during']): void;
- export declare function removeElementWithFadeOut(el: Element, animatableModel?: Model<AnimationOptionMixin>, dataIndex?: number): void;
- /**
- * Save old style for style transition in universalTransition module.
- * It's used when element will be reused in each render.
- * For chart like map, heatmap, which will always create new element.
- * We don't need to save this because universalTransition can get old style from the old element
- */
- export declare function saveOldStyle(el: Displayable): void;
- export declare function getOldStyle(el: Displayable): import("zrender/lib/core/types").Dictionary<any>;
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