123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977 |
- import {devicePixelRatio} from '../config';
- import * as util from '../core/util';
- import Layer, { LayerConfig } from './Layer';
- import requestAnimationFrame from '../animation/requestAnimationFrame';
- import env from '../core/env';
- import Displayable from '../graphic/Displayable';
- import { WXCanvasRenderingContext } from '../core/types';
- import { GradientObject } from '../graphic/Gradient';
- import { ImagePatternObject } from '../graphic/Pattern';
- import Storage from '../Storage';
- import { brush, BrushScope, brushSingle } from './graphic';
- import { PainterBase } from '../PainterBase';
- import BoundingRect from '../core/BoundingRect';
- import { REDRAW_BIT } from '../graphic/constants';
- import { getSize } from './helper';
- import type IncrementalDisplayable from '../graphic/IncrementalDisplayable';
- const HOVER_LAYER_ZLEVEL = 1e5;
- const CANVAS_ZLEVEL = 314159;
- const EL_AFTER_INCREMENTAL_INC = 0.01;
- const INCREMENTAL_INC = 0.001;
- function isLayerValid(layer: Layer) {
- if (!layer) {
- return false;
- }
- if (layer.__builtin__) {
- return true;
- }
- if (typeof (layer.resize) !== 'function'
- || typeof (layer.refresh) !== 'function'
- ) {
- return false;
- }
- return true;
- }
- function createRoot(width: number, height: number) {
- const domRoot = document.createElement('div');
- // domRoot.onselectstart = returnFalse; // Avoid page selected
- domRoot.style.cssText = [
- 'position:relative',
- // IOS13 safari probably has a compositing bug (z order of the canvas and the consequent
- // dom does not act as expected) when some of the parent dom has
- // `-webkit-overflow-scrolling: touch;` and the webpage is longer than one screen and
- // the canvas is not at the top part of the page.
- // Check `https://bugs.webkit.org/show_bug.cgi?id=203681` for more details. We remove
- // this `overflow:hidden` to avoid the bug.
- // 'overflow:hidden',
- 'width:' + width + 'px',
- 'height:' + height + 'px',
- 'padding:0',
- 'margin:0',
- 'border-width:0'
- ].join(';') + ';';
- return domRoot;
- }
- interface CanvasPainterOption {
- devicePixelRatio?: number
- width?: number | string // Can be 10 / 10px / auto
- height?: number | string,
- useDirtyRect?: boolean
- }
- export default class CanvasPainter implements PainterBase {
- type = 'canvas'
- root: HTMLElement
- dpr: number
- storage: Storage
- private _singleCanvas: boolean
- private _opts: CanvasPainterOption
- private _zlevelList: number[] = []
- private _prevDisplayList: Displayable[] = []
- private _layers: {[key: number]: Layer} = {} // key is zlevel
- private _layerConfig: {[key: number]: LayerConfig} = {} // key is zlevel
- /**
- * zrender will do compositing when root is a canvas and have multiple zlevels.
- */
- private _needsManuallyCompositing = false
- private _width: number
- private _height: number
- private _domRoot: HTMLElement
- private _hoverlayer: Layer
- private _redrawId: number
- private _backgroundColor: string | GradientObject | ImagePatternObject
- constructor(root: HTMLElement, storage: Storage, opts: CanvasPainterOption, id: number) {
- this.type = 'canvas';
- // In node environment using node-canvas
- const singleCanvas = !root.nodeName // In node ?
- || root.nodeName.toUpperCase() === 'CANVAS';
- this._opts = opts = util.extend({}, opts || {}) as CanvasPainterOption;
- /**
- * @type {number}
- */
- this.dpr = opts.devicePixelRatio || devicePixelRatio;
- /**
- * @type {boolean}
- * @private
- */
- this._singleCanvas = singleCanvas;
- /**
- * 绘图容器
- * @type {HTMLElement}
- */
- this.root = root;
- const rootStyle = root.style;
- if (rootStyle) {
- // @ts-ignore
- util.disableUserSelect(root);
- root.innerHTML = '';
- }
- /**
- * @type {module:zrender/Storage}
- */
- this.storage = storage;
- const zlevelList: number[] = this._zlevelList;
- this._prevDisplayList = [];
- const layers = this._layers;
- if (!singleCanvas) {
- this._width = getSize(root, 0, opts);
- this._height = getSize(root, 1, opts);
- const domRoot = this._domRoot = createRoot(
- this._width, this._height
- );
- root.appendChild(domRoot);
- }
- else {
- const rootCanvas = root as HTMLCanvasElement;
- let width = rootCanvas.width;
- let height = rootCanvas.height;
- if (opts.width != null) {
- // TODO sting?
- width = opts.width as number;
- }
- if (opts.height != null) {
- // TODO sting?
- height = opts.height as number;
- }
- this.dpr = opts.devicePixelRatio || 1;
- // Use canvas width and height directly
- rootCanvas.width = width * this.dpr;
- rootCanvas.height = height * this.dpr;
- this._width = width;
- this._height = height;
- // Create layer if only one given canvas
- // Device can be specified to create a high dpi image.
- const mainLayer = new Layer(rootCanvas, this, this.dpr);
- mainLayer.__builtin__ = true;
- mainLayer.initContext();
- // FIXME Use canvas width and height
- // mainLayer.resize(width, height);
- layers[CANVAS_ZLEVEL] = mainLayer;
- mainLayer.zlevel = CANVAS_ZLEVEL;
- // Not use common zlevel.
- zlevelList.push(CANVAS_ZLEVEL);
- this._domRoot = root;
- }
- }
- getType() {
- return 'canvas';
- }
- /**
- * If painter use a single canvas
- */
- isSingleCanvas() {
- return this._singleCanvas;
- }
- getViewportRoot() {
- return this._domRoot;
- }
- getViewportRootOffset() {
- const viewportRoot = this.getViewportRoot();
- if (viewportRoot) {
- return {
- offsetLeft: viewportRoot.offsetLeft || 0,
- offsetTop: viewportRoot.offsetTop || 0
- };
- }
- }
- /**
- * 刷新
- * @param paintAll 强制绘制所有displayable
- */
- refresh(paintAll?: boolean) {
- const list = this.storage.getDisplayList(true);
- const prevList = this._prevDisplayList;
- const zlevelList = this._zlevelList;
- this._redrawId = Math.random();
- this._paintList(list, prevList, paintAll, this._redrawId);
- // Paint custum layers
- for (let i = 0; i < zlevelList.length; i++) {
- const z = zlevelList[i];
- const layer = this._layers[z];
- if (!layer.__builtin__ && layer.refresh) {
- const clearColor = i === 0 ? this._backgroundColor : null;
- layer.refresh(clearColor);
- }
- }
- if (this._opts.useDirtyRect) {
- this._prevDisplayList = list.slice();
- }
- return this;
- }
- refreshHover() {
- this._paintHoverList(this.storage.getDisplayList(false));
- }
- private _paintHoverList(list: Displayable[]) {
- let len = list.length;
- let hoverLayer = this._hoverlayer;
- hoverLayer && hoverLayer.clear();
- if (!len) {
- return;
- }
- const scope: BrushScope = {
- inHover: true,
- viewWidth: this._width,
- viewHeight: this._height
- };
- let ctx;
- for (let i = 0; i < len; i++) {
- const el = list[i];
- if (el.__inHover) {
- // Use a extream large zlevel
- // FIXME?
- if (!hoverLayer) {
- hoverLayer = this._hoverlayer = this.getLayer(HOVER_LAYER_ZLEVEL);
- }
- if (!ctx) {
- ctx = hoverLayer.ctx;
- ctx.save();
- }
- brush(ctx, el, scope, i === len - 1);
- }
- }
- if (ctx) {
- ctx.restore();
- }
- }
- getHoverLayer() {
- return this.getLayer(HOVER_LAYER_ZLEVEL);
- }
- paintOne(ctx: CanvasRenderingContext2D, el: Displayable) {
- brushSingle(ctx, el);
- }
- private _paintList(list: Displayable[], prevList: Displayable[], paintAll: boolean, redrawId?: number) {
- if (this._redrawId !== redrawId) {
- return;
- }
- paintAll = paintAll || false;
- this._updateLayerStatus(list);
- const {finished, needsRefreshHover} = this._doPaintList(list, prevList, paintAll);
- if (this._needsManuallyCompositing) {
- this._compositeManually();
- }
- if (needsRefreshHover) {
- this._paintHoverList(list);
- }
- if (!finished) {
- const self = this;
- requestAnimationFrame(function () {
- self._paintList(list, prevList, paintAll, redrawId);
- });
- }
- else {
- this.eachLayer(layer => {
- layer.afterBrush && layer.afterBrush();
- });
- }
- }
- private _compositeManually() {
- const ctx = this.getLayer(CANVAS_ZLEVEL).ctx;
- const width = (this._domRoot as HTMLCanvasElement).width;
- const height = (this._domRoot as HTMLCanvasElement).height;
- ctx.clearRect(0, 0, width, height);
- // PENDING, If only builtin layer?
- this.eachBuiltinLayer(function (layer) {
- if (layer.virtual) {
- ctx.drawImage(layer.dom, 0, 0, width, height);
- }
- });
- }
- private _doPaintList(
- list: Displayable[],
- prevList: Displayable[],
- paintAll?: boolean
- ): {
- finished: boolean
- needsRefreshHover: boolean
- } {
- const layerList = [];
- const useDirtyRect = this._opts.useDirtyRect;
- for (let zi = 0; zi < this._zlevelList.length; zi++) {
- const zlevel = this._zlevelList[zi];
- const layer = this._layers[zlevel];
- if (layer.__builtin__
- && layer !== this._hoverlayer
- && (layer.__dirty || paintAll)
- // Layer with hover elements can't be redrawn.
- // && !layer.__hasHoverLayerELement
- ) {
- layerList.push(layer);
- }
- }
- let finished = true;
- let needsRefreshHover = false;
- for (let k = 0; k < layerList.length; k++) {
- const layer = layerList[k];
- const ctx = layer.ctx;
- const repaintRects = useDirtyRect
- && layer.createRepaintRects(list, prevList, this._width, this._height);
- let start = paintAll ? layer.__startIndex : layer.__drawIndex;
- const useTimer = !paintAll && layer.incremental && Date.now;
- const startTime = useTimer && Date.now();
- const clearColor = layer.zlevel === this._zlevelList[0]
- ? this._backgroundColor : null;
- // All elements in this layer are removed.
- if (layer.__startIndex === layer.__endIndex) {
- layer.clear(false, clearColor, repaintRects);
- }
- else if (start === layer.__startIndex) {
- const firstEl = list[start];
- if (!firstEl.incremental || !(firstEl as IncrementalDisplayable).notClear || paintAll) {
- layer.clear(false, clearColor, repaintRects);
- }
- }
- if (start === -1) {
- console.error('For some unknown reason. drawIndex is -1');
- start = layer.__startIndex;
- }
- let i: number;
- /* eslint-disable-next-line */
- const repaint = (repaintRect?: BoundingRect) => {
- const scope: BrushScope = {
- inHover: false,
- allClipped: false,
- prevEl: null,
- viewWidth: this._width,
- viewHeight: this._height
- };
- for (i = start; i < layer.__endIndex; i++) {
- const el = list[i];
- if (el.__inHover) {
- needsRefreshHover = true;
- }
- this._doPaintEl(el, layer, useDirtyRect, repaintRect, scope, i === layer.__endIndex - 1);
- if (useTimer) {
- // Date.now can be executed in 13,025,305 ops/second.
- const dTime = Date.now() - startTime;
- // Give 15 millisecond to draw.
- // The rest elements will be drawn in the next frame.
- if (dTime > 15) {
- break;
- }
- }
- }
- if (scope.prevElClipPaths) {
- // Needs restore the state. If last drawn element is in the clipping area.
- ctx.restore();
- }
- };
- if (repaintRects) {
- if (repaintRects.length === 0) {
- // Nothing to repaint, mark as finished
- i = layer.__endIndex;
- }
- else {
- const dpr = this.dpr;
- // Set repaintRect as clipPath
- for (var r = 0; r < repaintRects.length; ++r) {
- const rect = repaintRects[r];
- ctx.save();
- ctx.beginPath();
- ctx.rect(
- rect.x * dpr,
- rect.y * dpr,
- rect.width * dpr,
- rect.height * dpr
- );
- ctx.clip();
- repaint(rect);
- ctx.restore();
- }
- }
- }
- else {
- // Paint all once
- ctx.save();
- repaint();
- ctx.restore();
- }
- layer.__drawIndex = i;
- if (layer.__drawIndex < layer.__endIndex) {
- finished = false;
- }
- }
- if (env.wxa) {
- // Flush for weixin application
- util.each(this._layers, function (layer) {
- if (layer && layer.ctx && (layer.ctx as WXCanvasRenderingContext).draw) {
- (layer.ctx as WXCanvasRenderingContext).draw();
- }
- });
- }
- return {
- finished,
- needsRefreshHover
- };
- }
- private _doPaintEl(
- el: Displayable,
- currentLayer: Layer,
- useDirtyRect: boolean,
- repaintRect: BoundingRect,
- scope: BrushScope,
- isLast: boolean
- ) {
- const ctx = currentLayer.ctx;
- if (useDirtyRect) {
- const paintRect = el.getPaintRect();
- if (!repaintRect || paintRect && paintRect.intersect(repaintRect)) {
- brush(ctx, el, scope, isLast);
- el.setPrevPaintRect(paintRect);
- }
- }
- else {
- brush(ctx, el, scope, isLast);
- }
- }
- /**
- * 获取 zlevel 所在层,如果不存在则会创建一个新的层
- * @param zlevel
- * @param virtual Virtual layer will not be inserted into dom.
- */
- getLayer(zlevel: number, virtual?: boolean) {
- if (this._singleCanvas && !this._needsManuallyCompositing) {
- zlevel = CANVAS_ZLEVEL;
- }
- let layer = this._layers[zlevel];
- if (!layer) {
- // Create a new layer
- layer = new Layer('zr_' + zlevel, this, this.dpr);
- layer.zlevel = zlevel;
- layer.__builtin__ = true;
- if (this._layerConfig[zlevel]) {
- util.merge(layer, this._layerConfig[zlevel], true);
- }
- // TODO Remove EL_AFTER_INCREMENTAL_INC magic number
- else if (this._layerConfig[zlevel - EL_AFTER_INCREMENTAL_INC]) {
- util.merge(layer, this._layerConfig[zlevel - EL_AFTER_INCREMENTAL_INC], true);
- }
- if (virtual) {
- layer.virtual = virtual;
- }
- this.insertLayer(zlevel, layer);
- // Context is created after dom inserted to document
- // Or excanvas will get 0px clientWidth and clientHeight
- layer.initContext();
- }
- return layer;
- }
- insertLayer(zlevel: number, layer: Layer) {
- const layersMap = this._layers;
- const zlevelList = this._zlevelList;
- const len = zlevelList.length;
- const domRoot = this._domRoot;
- let prevLayer = null;
- let i = -1;
- if (layersMap[zlevel]) {
- if (process.env.NODE_ENV !== 'production') {
- util.logError('ZLevel ' + zlevel + ' has been used already');
- }
- return;
- }
- // Check if is a valid layer
- if (!isLayerValid(layer)) {
- if (process.env.NODE_ENV !== 'production') {
- util.logError('Layer of zlevel ' + zlevel + ' is not valid');
- }
- return;
- }
- if (len > 0 && zlevel > zlevelList[0]) {
- for (i = 0; i < len - 1; i++) {
- if (
- zlevelList[i] < zlevel
- && zlevelList[i + 1] > zlevel
- ) {
- break;
- }
- }
- prevLayer = layersMap[zlevelList[i]];
- }
- zlevelList.splice(i + 1, 0, zlevel);
- layersMap[zlevel] = layer;
- // Vitual layer will not directly show on the screen.
- // (It can be a WebGL layer and assigned to a ZRImage element)
- // But it still under management of zrender.
- if (!layer.virtual) {
- if (prevLayer) {
- const prevDom = prevLayer.dom;
- if (prevDom.nextSibling) {
- domRoot.insertBefore(
- layer.dom,
- prevDom.nextSibling
- );
- }
- else {
- domRoot.appendChild(layer.dom);
- }
- }
- else {
- if (domRoot.firstChild) {
- domRoot.insertBefore(layer.dom, domRoot.firstChild);
- }
- else {
- domRoot.appendChild(layer.dom);
- }
- }
- }
- layer.__painter = this;
- }
- // Iterate each layer
- eachLayer<T>(cb: (this: T, layer: Layer, z: number) => void, context?: T) {
- const zlevelList = this._zlevelList;
- for (let i = 0; i < zlevelList.length; i++) {
- const z = zlevelList[i];
- cb.call(context, this._layers[z], z);
- }
- }
- // Iterate each buildin layer
- eachBuiltinLayer<T>(cb: (this: T, layer: Layer, z: number) => void, context?: T) {
- const zlevelList = this._zlevelList;
- for (let i = 0; i < zlevelList.length; i++) {
- const z = zlevelList[i];
- const layer = this._layers[z];
- if (layer.__builtin__) {
- cb.call(context, layer, z);
- }
- }
- }
- // Iterate each other layer except buildin layer
- eachOtherLayer<T>(cb: (this: T, layer: Layer, z: number) => void, context?: T) {
- const zlevelList = this._zlevelList;
- for (let i = 0; i < zlevelList.length; i++) {
- const z = zlevelList[i];
- const layer = this._layers[z];
- if (!layer.__builtin__) {
- cb.call(context, layer, z);
- }
- }
- }
- /**
- * 获取所有已创建的层
- * @param prevLayer
- */
- getLayers() {
- return this._layers;
- }
- _updateLayerStatus(list: Displayable[]) {
- this.eachBuiltinLayer(function (layer, z) {
- layer.__dirty = layer.__used = false;
- });
- function updatePrevLayer(idx: number) {
- if (prevLayer) {
- if (prevLayer.__endIndex !== idx) {
- prevLayer.__dirty = true;
- }
- prevLayer.__endIndex = idx;
- }
- }
- if (this._singleCanvas) {
- for (let i = 1; i < list.length; i++) {
- const el = list[i];
- if (el.zlevel !== list[i - 1].zlevel || el.incremental) {
- this._needsManuallyCompositing = true;
- break;
- }
- }
- }
- let prevLayer: Layer = null;
- let incrementalLayerCount = 0;
- let prevZlevel;
- let i;
- for (i = 0; i < list.length; i++) {
- const el = list[i];
- const zlevel = el.zlevel;
- let layer;
- if (prevZlevel !== zlevel) {
- prevZlevel = zlevel;
- incrementalLayerCount = 0;
- }
- // TODO Not use magic number on zlevel.
- // Each layer with increment element can be separated to 3 layers.
- // (Other Element drawn after incremental element)
- // -----------------zlevel + EL_AFTER_INCREMENTAL_INC--------------------
- // (Incremental element)
- // ----------------------zlevel + INCREMENTAL_INC------------------------
- // (Element drawn before incremental element)
- // --------------------------------zlevel--------------------------------
- if (el.incremental) {
- layer = this.getLayer(zlevel + INCREMENTAL_INC, this._needsManuallyCompositing);
- layer.incremental = true;
- incrementalLayerCount = 1;
- }
- else {
- layer = this.getLayer(
- zlevel + (incrementalLayerCount > 0 ? EL_AFTER_INCREMENTAL_INC : 0),
- this._needsManuallyCompositing
- );
- }
- if (!layer.__builtin__) {
- util.logError('ZLevel ' + zlevel + ' has been used by unkown layer ' + layer.id);
- }
- if (layer !== prevLayer) {
- layer.__used = true;
- if (layer.__startIndex !== i) {
- layer.__dirty = true;
- }
- layer.__startIndex = i;
- if (!layer.incremental) {
- layer.__drawIndex = i;
- }
- else {
- // Mark layer draw index needs to update.
- layer.__drawIndex = -1;
- }
- updatePrevLayer(i);
- prevLayer = layer;
- }
- if ((el.__dirty & REDRAW_BIT) && !el.__inHover) { // Ignore dirty elements in hover layer.
- layer.__dirty = true;
- if (layer.incremental && layer.__drawIndex < 0) {
- // Start draw from the first dirty element.
- layer.__drawIndex = i;
- }
- }
- }
- updatePrevLayer(i);
- this.eachBuiltinLayer(function (layer, z) {
- // Used in last frame but not in this frame. Needs clear
- if (!layer.__used && layer.getElementCount() > 0) {
- layer.__dirty = true;
- layer.__startIndex = layer.__endIndex = layer.__drawIndex = 0;
- }
- // For incremental layer. In case start index changed and no elements are dirty.
- if (layer.__dirty && layer.__drawIndex < 0) {
- layer.__drawIndex = layer.__startIndex;
- }
- });
- }
- /**
- * 清除hover层外所有内容
- */
- clear() {
- this.eachBuiltinLayer(this._clearLayer);
- return this;
- }
- _clearLayer(layer: Layer) {
- layer.clear();
- }
- setBackgroundColor(backgroundColor: string | GradientObject | ImagePatternObject) {
- this._backgroundColor = backgroundColor;
- util.each(this._layers, layer => {
- layer.setUnpainted();
- });
- }
- /**
- * 修改指定zlevel的绘制参数
- */
- configLayer(zlevel: number, config: LayerConfig) {
- if (config) {
- const layerConfig = this._layerConfig;
- if (!layerConfig[zlevel]) {
- layerConfig[zlevel] = config;
- }
- else {
- util.merge(layerConfig[zlevel], config, true);
- }
- for (let i = 0; i < this._zlevelList.length; i++) {
- const _zlevel = this._zlevelList[i];
- // TODO Remove EL_AFTER_INCREMENTAL_INC magic number
- if (_zlevel === zlevel || _zlevel === zlevel + EL_AFTER_INCREMENTAL_INC) {
- const layer = this._layers[_zlevel];
- util.merge(layer, layerConfig[zlevel], true);
- }
- }
- }
- }
- /**
- * 删除指定层
- * @param zlevel 层所在的zlevel
- */
- delLayer(zlevel: number) {
- const layers = this._layers;
- const zlevelList = this._zlevelList;
- const layer = layers[zlevel];
- if (!layer) {
- return;
- }
- layer.dom.parentNode.removeChild(layer.dom);
- delete layers[zlevel];
- zlevelList.splice(util.indexOf(zlevelList, zlevel), 1);
- }
- /**
- * 区域大小变化后重绘
- */
- resize(
- width?: number | string,
- height?: number | string
- ) {
- if (!this._domRoot.style) { // Maybe in node or worker
- if (width == null || height == null) {
- return;
- }
- // TODO width / height may be string
- this._width = width as number;
- this._height = height as number;
- this.getLayer(CANVAS_ZLEVEL).resize(width as number, height as number);
- }
- else {
- const domRoot = this._domRoot;
- // FIXME Why ?
- domRoot.style.display = 'none';
- // Save input w/h
- const opts = this._opts;
- const root = this.root;
- width != null && (opts.width = width);
- height != null && (opts.height = height);
- width = getSize(root, 0, opts);
- height = getSize(root, 1, opts);
- domRoot.style.display = '';
- // 优化没有实际改变的resize
- if (this._width !== width || height !== this._height) {
- domRoot.style.width = width + 'px';
- domRoot.style.height = height + 'px';
- for (let id in this._layers) {
- if (this._layers.hasOwnProperty(id)) {
- this._layers[id].resize(width, height);
- }
- }
- this.refresh(true);
- }
- this._width = width;
- this._height = height;
- }
- return this;
- }
- /**
- * 清除单独的一个层
- * @param {number} zlevel
- */
- clearLayer(zlevel: number) {
- const layer = this._layers[zlevel];
- if (layer) {
- layer.clear();
- }
- }
- /**
- * 释放
- */
- dispose() {
- this.root.innerHTML = '';
- this.root =
- this.storage =
- this._domRoot =
- this._layers = null;
- }
- /**
- * Get canvas which has all thing rendered
- */
- getRenderedCanvas(opts?: {
- backgroundColor?: string | GradientObject | ImagePatternObject
- pixelRatio?: number
- }) {
- opts = opts || {};
- if (this._singleCanvas && !this._compositeManually) {
- return this._layers[CANVAS_ZLEVEL].dom;
- }
- const imageLayer = new Layer('image', this, opts.pixelRatio || this.dpr);
- imageLayer.initContext();
- imageLayer.clear(false, opts.backgroundColor || this._backgroundColor);
- const ctx = imageLayer.ctx;
- if (opts.pixelRatio <= this.dpr) {
- this.refresh();
- const width = imageLayer.dom.width;
- const height = imageLayer.dom.height;
- this.eachLayer(function (layer) {
- if (layer.__builtin__) {
- ctx.drawImage(layer.dom, 0, 0, width, height);
- }
- else if (layer.renderToCanvas) {
- ctx.save();
- layer.renderToCanvas(ctx);
- ctx.restore();
- }
- });
- }
- else {
- // PENDING, echarts-gl and incremental rendering.
- const scope = {
- inHover: false,
- viewWidth: this._width,
- viewHeight: this._height
- };
- const displayList = this.storage.getDisplayList(true);
- for (let i = 0, len = displayList.length; i < len; i++) {
- const el = displayList[i];
- brush(ctx, el, scope, i === len - 1);
- }
- }
- return imageLayer.dom;
- }
- /**
- * 获取绘图区域宽度
- */
- getWidth() {
- return this._width;
- }
- /**
- * 获取绘图区域高度
- */
- getHeight() {
- return this._height;
- }
- };
|