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- /*
 
- * Licensed to the Apache Software Foundation (ASF) under one
 
- * or more contributor license agreements.  See the NOTICE file
 
- * distributed with this work for additional information
 
- * regarding copyright ownership.  The ASF licenses this file
 
- * to you under the Apache License, Version 2.0 (the
 
- * "License"); you may not use this file except in compliance
 
- * with the License.  You may obtain a copy of the License at
 
- *
 
- *   http://www.apache.org/licenses/LICENSE-2.0
 
- *
 
- * Unless required by applicable law or agreed to in writing,
 
- * software distributed under the License is distributed on an
 
- * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 
- * KIND, either express or implied.  See the License for the
 
- * specific language governing permissions and limitations
 
- * under the License.
 
- */
 
- /**
 
-  * AUTO-GENERATED FILE. DO NOT MODIFY.
 
-  */
 
- /*
 
- * Licensed to the Apache Software Foundation (ASF) under one
 
- * or more contributor license agreements.  See the NOTICE file
 
- * distributed with this work for additional information
 
- * regarding copyright ownership.  The ASF licenses this file
 
- * to you under the Apache License, Version 2.0 (the
 
- * "License"); you may not use this file except in compliance
 
- * with the License.  You may obtain a copy of the License at
 
- *
 
- *   http://www.apache.org/licenses/LICENSE-2.0
 
- *
 
- * Unless required by applicable law or agreed to in writing,
 
- * software distributed under the License is distributed on an
 
- * "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
 
- * KIND, either express or implied.  See the License for the
 
- * specific language governing permissions and limitations
 
- * under the License.
 
- */
 
- import { parsePercent } from '../../util/number.js';
 
- import * as zrUtil from 'zrender/lib/core/util.js'; // let PI2 = Math.PI * 2;
 
- var RADIAN = Math.PI / 180;
 
- export default function sunburstLayout(seriesType, ecModel, api) {
 
-   ecModel.eachSeriesByType(seriesType, function (seriesModel) {
 
-     var center = seriesModel.get('center');
 
-     var radius = seriesModel.get('radius');
 
-     if (!zrUtil.isArray(radius)) {
 
-       radius = [0, radius];
 
-     }
 
-     if (!zrUtil.isArray(center)) {
 
-       center = [center, center];
 
-     }
 
-     var width = api.getWidth();
 
-     var height = api.getHeight();
 
-     var size = Math.min(width, height);
 
-     var cx = parsePercent(center[0], width);
 
-     var cy = parsePercent(center[1], height);
 
-     var r0 = parsePercent(radius[0], size / 2);
 
-     var r = parsePercent(radius[1], size / 2);
 
-     var startAngle = -seriesModel.get('startAngle') * RADIAN;
 
-     var minAngle = seriesModel.get('minAngle') * RADIAN;
 
-     var virtualRoot = seriesModel.getData().tree.root;
 
-     var treeRoot = seriesModel.getViewRoot();
 
-     var rootDepth = treeRoot.depth;
 
-     var sort = seriesModel.get('sort');
 
-     if (sort != null) {
 
-       initChildren(treeRoot, sort);
 
-     }
 
-     var validDataCount = 0;
 
-     zrUtil.each(treeRoot.children, function (child) {
 
-       !isNaN(child.getValue()) && validDataCount++;
 
-     });
 
-     var sum = treeRoot.getValue(); // Sum may be 0
 
-     var unitRadian = Math.PI / (sum || validDataCount) * 2;
 
-     var renderRollupNode = treeRoot.depth > 0;
 
-     var levels = treeRoot.height - (renderRollupNode ? -1 : 1);
 
-     var rPerLevel = (r - r0) / (levels || 1);
 
-     var clockwise = seriesModel.get('clockwise');
 
-     var stillShowZeroSum = seriesModel.get('stillShowZeroSum'); // In the case some sector angle is smaller than minAngle
 
-     // let restAngle = PI2;
 
-     // let valueSumLargerThanMinAngle = 0;
 
-     var dir = clockwise ? 1 : -1;
 
-     /**
 
-      * Render a tree
 
-      * @return increased angle
 
-      */
 
-     var renderNode = function (node, startAngle) {
 
-       if (!node) {
 
-         return;
 
-       }
 
-       var endAngle = startAngle; // Render self
 
-       if (node !== virtualRoot) {
 
-         // Tree node is virtual, so it doesn't need to be drawn
 
-         var value = node.getValue();
 
-         var angle = sum === 0 && stillShowZeroSum ? unitRadian : value * unitRadian;
 
-         if (angle < minAngle) {
 
-           angle = minAngle; // restAngle -= minAngle;
 
-         } // else {
 
-         //     valueSumLargerThanMinAngle += value;
 
-         // }
 
-         endAngle = startAngle + dir * angle;
 
-         var depth = node.depth - rootDepth - (renderRollupNode ? -1 : 1);
 
-         var rStart = r0 + rPerLevel * depth;
 
-         var rEnd = r0 + rPerLevel * (depth + 1);
 
-         var levelModel = seriesModel.getLevelModel(node);
 
-         if (levelModel) {
 
-           var r0_1 = levelModel.get('r0', true);
 
-           var r_1 = levelModel.get('r', true);
 
-           var radius_1 = levelModel.get('radius', true);
 
-           if (radius_1 != null) {
 
-             r0_1 = radius_1[0];
 
-             r_1 = radius_1[1];
 
-           }
 
-           r0_1 != null && (rStart = parsePercent(r0_1, size / 2));
 
-           r_1 != null && (rEnd = parsePercent(r_1, size / 2));
 
-         }
 
-         node.setLayout({
 
-           angle: angle,
 
-           startAngle: startAngle,
 
-           endAngle: endAngle,
 
-           clockwise: clockwise,
 
-           cx: cx,
 
-           cy: cy,
 
-           r0: rStart,
 
-           r: rEnd
 
-         });
 
-       } // Render children
 
-       if (node.children && node.children.length) {
 
-         // currentAngle = startAngle;
 
-         var siblingAngle_1 = 0;
 
-         zrUtil.each(node.children, function (node) {
 
-           siblingAngle_1 += renderNode(node, startAngle + siblingAngle_1);
 
-         });
 
-       }
 
-       return endAngle - startAngle;
 
-     }; // Virtual root node for roll up
 
-     if (renderRollupNode) {
 
-       var rStart = r0;
 
-       var rEnd = r0 + rPerLevel;
 
-       var angle = Math.PI * 2;
 
-       virtualRoot.setLayout({
 
-         angle: angle,
 
-         startAngle: startAngle,
 
-         endAngle: startAngle + angle,
 
-         clockwise: clockwise,
 
-         cx: cx,
 
-         cy: cy,
 
-         r0: rStart,
 
-         r: rEnd
 
-       });
 
-     }
 
-     renderNode(treeRoot, startAngle);
 
-   });
 
- }
 
- /**
 
-  * Init node children by order and update visual
 
-  */
 
- function initChildren(node, sortOrder) {
 
-   var children = node.children || [];
 
-   node.children = sort(children, sortOrder); // Init children recursively
 
-   if (children.length) {
 
-     zrUtil.each(node.children, function (child) {
 
-       initChildren(child, sortOrder);
 
-     });
 
-   }
 
- }
 
- /**
 
-  * Sort children nodes
 
-  *
 
-  * @param {TreeNode[]}               children children of node to be sorted
 
-  * @param {string | function | null} sort sort method
 
-  *                                   See SunburstSeries.js for details.
 
-  */
 
- function sort(children, sortOrder) {
 
-   if (zrUtil.isFunction(sortOrder)) {
 
-     var sortTargets = zrUtil.map(children, function (child, idx) {
 
-       var value = child.getValue();
 
-       return {
 
-         params: {
 
-           depth: child.depth,
 
-           height: child.height,
 
-           dataIndex: child.dataIndex,
 
-           getValue: function () {
 
-             return value;
 
-           }
 
-         },
 
-         index: idx
 
-       };
 
-     });
 
-     sortTargets.sort(function (a, b) {
 
-       return sortOrder(a.params, b.params);
 
-     });
 
-     return zrUtil.map(sortTargets, function (target) {
 
-       return children[target.index];
 
-     });
 
-   } else {
 
-     var isAsc_1 = sortOrder === 'asc';
 
-     return children.sort(function (a, b) {
 
-       var diff = (a.getValue() - b.getValue()) * (isAsc_1 ? 1 : -1);
 
-       return diff === 0 ? (a.dataIndex - b.dataIndex) * (isAsc_1 ? -1 : 1) : diff;
 
-     });
 
-   }
 
- }
 
 
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